My Synoptic Project Work as of 5th February, 2020.
Retrospective.
Retrospective. 5th of February 2020
As a group we decided on our 3 Anchors and Engines. The engines we have decided are good communication skills, with this we were able to talk to each other properly without issues and tell each other whenever something was finished, being worked on or just started working on. To exploit this we will keep using good communication skills to tell each other when something is finished. The next engine we have all decided on is good work flow, with this we were able to get work pumped out quite quickly/at a reasonable amount of time, making the first sprint have a lot of assets and also making it so the coding was done at a reasonable pace for what there was as well. The next and final engine we have decided on is the good planning we had before we started, getting what is needed to be done at the correct time, to exploit this we will make sure to keep up this work flow.
Next we will be talking about the anchors we had. Starting with the first…Attendance which we will overcome by having better time management outside of college instead of just within college. The next anchor we have all agreed on as well is exporting files from Maya to import files into Unreal Engine, to fix this we will have to export the files as a FBX file and make sure the point is set as Y. The next and final anchor that we have to overcome is Unreal. Unreal at its latest version has most the plug-ins we want but won’t work due to it not supporting the up to date version. The way we can go around this is finding a new way to get these plug-ins to work.
The image and document below shows the plan for our next sprint. it shows our goals, testing methods and the user stories related to our goal for this sprint.
